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PC World Komputer 2003 November
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CINEBENCH 2003
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Ttexture.h
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C/C++ Source or Header
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2003-02-27
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#ifndef _Ttexture_H_
#define _Ttexture_H_
enum
{
TEXTURETAG_OFFSETX = 1000, // REAL
TEXTURETAG_OFFSETY = 1001, // REAL
TEXTURETAG_LENGTHX = 1002, // REAL
TEXTURETAG_LENGTHY = 1003, // REAL
TEXTURETAG_PROJECTION = 1004, // LONG
TEXTURETAG_PROJECTION_SPHERICAL = 0,
TEXTURETAG_PROJECTION_CYLINDRICAL = 1,
TEXTURETAG_PROJECTION_FLAT = 2,
TEXTURETAG_PROJECTION_CUBIC = 3,
TEXTURETAG_PROJECTION_FRONTAL = 4,
TEXTURETAG_PROJECTION_SPATIAL = 5,
TEXTURETAG_PROJECTION_UVW = 6,
TEXTURETAG_PROJECTION_SHRINKWRAP = 7,
TEXTURETAG_SIDE = 1005, // LONG
TEXTURETAG_SIDE_FRONTANDBACK = 0,
TEXTURETAG_SIDE_FRONT = 1,
TEXTURETAG_SIDE_BACK = 2,
TEXTURETAG_RESTRICTION = 1006, // STRING
TEXTURETAG_TILE = 1007, // BOOL
TEXTURETAG_SEAMLESS = 1008, // BOOL
TEXTURETAG_MIX = 1009, // BOOL
TEXTURETAG_MATERIAL = 1010, // link
TEXTURETAG_POSITION = 1011, // vector
TEXTURETAG_SIZE = 1012, // vector
TEXTURETAG_ROTATION = 1013, // vector
TEXTURETAG_TILESX = 1014, // virtual ID
TEXTURETAG_TILESY = 1015, // virtual ID
TEXTURETAG_COORDINATEGROUP = 840 // group
};
#endif